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    AR/VR

    SpaceView AR

    Augmented Reality Interior Design App

    200K+
    Downloads
    Total app downloads
    4.8★
    App Rating
    Average user rating
    Yes
    Featured by Apple
    App Store feature
    12%
    Conversion Rate
    AR view to purchase
    SpaceView AR
    SpaceView AR logo
    UnityARKitThree.jsWebXRFirebaseNode.jsiOS3DAR

    Client Background & Challenge

    Understanding the problem space and business context

    Industry Context

    Furniture retail is moving online, but customers struggle to visualize products in their space. AR solves this problem by allowing virtual furniture placement.

    Business Problem

    Client wanted to build an AR app that lets users place and customize 3D furniture models in their real space using their smartphone camera.

    Technical Challenges

    • Realistic 3D furniture models with accurate scale
    • AR tracking and plane detection in various lighting conditions
    • Real-time shadows and lighting for realism
    • Performance optimization for smooth 60fps AR experience
    • Cross-platform support (iOS ARKit and Android ARCore)
    • Large 3D model library with fast loading
    Timeline

    12 weeks from concept to App Store launch

    Company Size

    20-50 employees

    Compliance

    App Store guidelines, Privacy policy for camera access

    Why Dotsea?

    Client chose Dotsea for our expertise in Unity, ARKit, and 3D graphics optimization.

    Our Approach

    How we solved the problem

    Discovery Process

    We researched AR best practices, analyzed competitor apps, tested various AR frameworks, and created prototypes to validate technical feasibility.

    Solution Strategy

    Built native iOS app with Unity and ARKit for best performance, with WebXR fallback for web users. Optimized 3D models with LOD and texture compression.

    Team Composition

    2
    Unity Engineers
    1
    3D Artist
    1
    Backend Engineer

    Methodology

    Agile with weekly sprints. Rapid prototyping and user testing throughout development.

    Solution Architecture

    Technical implementation and infrastructure

    Overview

    Native iOS app with Unity engine, ARKit for AR, Firebase backend, and CDN for 3D model delivery.

    SpaceView AR Architecture

    SpaceView AR Architecture Diagram
    Click to expand

    Visual Transformation

    SpaceView AR transformation - After
    After
    SpaceView AR transformation - Before
    Before

    Project Walkthrough

    0:00 / 0:00

    Chapters

    Code Example

    Tech Stack

    UnityGame Engine

    Best-in-class 3D engine with ARKit integration

    ARKitAR Framework

    Apple's native AR framework for best performance

    Three.jsWeb 3D

    WebGL-based 3D for web fallback

    WebXRWeb AR

    Browser-based AR for web users

    FirebaseBackend

    Real-time database, auth, and analytics

    Node.jsAPI

    Catalog management and 3D model processing

    Blender3D Modeling

    Open-source 3D modeling and optimization

    Development Process

    Timeline, milestones, and challenges overcome

    Project Timeline

    12 weeks: 2 weeks prototyping, 8 weeks development, 2 weeks testing and launch

    AR Prototype Validated

    Week 2

    Proof of concept with basic AR placement working

    Core Features Complete

    Week 6

    AR placement, rotation, scaling, and lighting implemented

    3D Model Library Integrated

    Week 8

    50+ furniture models optimized and integrated

    Beta Testing Started

    Week 10

    TestFlight beta with 100+ users

    App Store Launch

    Week 12

    Approved and launched on App Store

    Challenges & Solutions

    Challenge:

    AR tracking quality varied significantly in different lighting conditions

    Solution:

    Implemented adaptive tracking parameters, added visual feedback for poor tracking, and improved plane detection algorithms

    Challenge:

    3D models were too large, causing slow loading and poor performance

    Solution:

    Implemented LOD system, texture compression, and progressive loading. Reduced average model size by 80%

    Challenge:

    Shadows and lighting didn't match real environment

    Solution:

    Used ARKit's environment probes for realistic lighting, implemented real-time shadow mapping, and added ambient occlusion

    Results & Impact

    Measurable outcomes and business value delivered

    Quantitative Metrics

    200K+
    Downloads
    Within first 6 months
    4.8★
    App Rating
    Average rating from 5K+ reviews
    12%
    Conversion Rate
    AR view to purchase (vs 3% without AR)
    8 min
    Session Duration
    Average time spent in app
    Yes
    Featured by Apple
    Featured in App Store
    60 FPS
    Performance
    Smooth AR experience on iPhone 11+

    Qualitative Results

    • Featured by Apple in "Apps We Love" section
    • Positive press coverage in tech and design publications
    • Users report higher confidence in purchase decisions
    • Reduced product returns due to better visualization
    • Social sharing of AR screenshots drives organic growth
    • Furniture retailers requesting white-label version

    Business Impact

    SpaceView AR transformed furniture shopping by letting customers visualize products in their space before buying. The 12% conversion rate from AR views to purchases (4x higher than without AR) validated the business model and attracted Series A funding.

    What Our Client Says

    "

    Dotsea brought our AR vision to life. The app is beautiful, performant, and users love it. Being featured by Apple was a dream come true. Their Unity and ARKit expertise was exactly what we needed.

    Sarah Johnson
    Sarah Johnson
    CEO & Founder
    SpaceView Inc.

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